Nazanin Tabatabaei
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Nazanin Tabatabaei
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  • Home
  • Machine Learning & Artificial Intelligence
  • Physical Interaction
  • Mixed Reality
  • User Interface Prototyping & Front End
  • 2-Dimensional Interaction
  • Fabrication
  • Art
  • Resume

Nazanin Tabatabaei

I'm a designer, researcher and instructor at Georgia Institute of Technology.

I'm interested in creating engaging user experiences through data driven designs, mixed reality, and physical prototyping.

Machine Learning & Artificial Intelligence


Furniture Prediction with Application of Machine Learning

Furniture Prediction with Application of Machine Learning

The objective of this project is to teach the computer to make a prediction of what furniture should be specified to furnish a space, using prior furnished Revit models as the learning data. I implemented this MachineLearning application into lunchbox grasshopper plugin as a part of my internship with proving ground.

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Paint Machine Using Facial Gesture Recognition

Paint Machine Using Facial Gesture Recognition

The main concept of this project is to have a co-creative drawing agent that collaborates with human users in real time artistic collaboration, using the user's facial gestures as input.

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Predicting NBA Career Performance Based on Rookie Season

Predicting NBA Career Performance Based on Rookie Season

NBA teams win or lose games based on the number of win shares their players create. Being able to predict the career performance of a player in their rookie season is important to team management because it allows them to make better draft, trade, and personnel decisions to give their organization the best opportunity of winning a championship.

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Fashion Design Aid System

Fashion Design Aid System

This study proposes using Interactive Genetic Algorithms for developing a fashion design aid system.

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Physical Interaction


Elements

Elements

Users interact with the "Air", "Earth" and "Fire" podiums influencing the generative geometry projected on the waterfall bench. This project encourages collaboration towards a shared goal to update the canvas.

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Sound Phase

Sound Phase

Music visualization is realized by generating animated movements and combination of colors and light intensity based on sound (voice, tones, piece of music). The changes in the sound’s loudness, amplitude and frequency spectrum are properties used as input to the visualization.

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Paint Machine Using Facial Gesture Recognition

Paint Machine Using Facial Gesture Recognition

The main concept of this project is to have a co-creative drawing agent that collaborates with human users in real time artistic collaboration, using the user's facial gestures as input.

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The Last Call Timer

The Last Call Timer

In a bar, a last call is an announcement made shortly before the bar closes for the night, informing patrons of their last chance to buy alcoholic beverages. There are various means to make this signal, like ringing a bell, flashing the lights, or announcing orally. The Last Call timer allows the bartender to draw customers’ attention to this matter by changing the ambient light of the bar.

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The Perfect You Game Prototype

The Perfect You Game Prototype

This prototype includes a "Game controller", designed as a tangible interface to a game developed in Processing.org.

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Mixed Reality


Data Leak

Data Leak

Data Leak is a VR stealth game, designed for Oculus Rift and other room-scale VR devices. The game explores how to symbolically present the problem of data leak and use diegetic methods to cue interactors to avoid data breach.

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Interface Prototyping -High Fidelity Prototype in Virtual Reality

Interface Prototyping -High Fidelity Prototype in Virtual Reality

High Fidelity Prototypes give UX designers and teams a great way to verify their designs. Virtual Reality (VR) offers the potential to make a higher fidelity experience for the user by presenting the appliance and interface realistically. This assignment explores this potential.

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User Interface Prototyping & Front End


Interface Prototyping - Low Fidelity Prototype

Interface Prototyping - Low Fidelity Prototype

In this prototype, I conceptualized an app to be used with a home automation system, using balsamiq.

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Interface Prototyping - Medium Fidelity Prototype

Interface Prototyping - Medium Fidelity Prototype

In this study, I learned how to create a persona and then generate medium fidelity interactions for that persona, in inVision app.

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Interface Prototyping -High Fidelity Prototype in Virtual Reality

Interface Prototyping -High Fidelity Prototype in Virtual Reality

High Fidelity Prototypes give UX designers and teams a great way to verify their designs. Virtual Reality (VR) offers the potential to make a higher fidelity experience for the user by presenting the appliance and interface realistically. This assignment explores this potential.

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Airplane Incidents Data Visualization

Airplane Incidents Data Visualization

This visualization supports various user taxonomies using javascript and d3.

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Data Visualization-brushing and Linking

Data Visualization-brushing and Linking

This visualization utilizes multiple coordinated views using brushing and linking. Javascript and d3 were used to create this visualization

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Data Visualization-Filtering and Animations

Data Visualization-Filtering and Animations

This interactive visualization includes a filtering mechanism., using javascript and d3.

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2-Dimensional Interaction


Psychedelic Game

Psychedelic Game

A psychedelic 3 level basic platformer game designed in processing.org.

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Fashion Design Aid System

Fashion Design Aid System

This study proposes using Interactive Genetic Algorithms for developing a fashion design aid system.

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Furniture Prediction with Application of Machine Learning

Furniture Prediction with Application of Machine Learning

The objective of this project is to teach the computer to make a prediction of what furniture should be specified to furnish a space, using prior furnished Revit models as the learning data. I implemented this MachineLearning application into lunchbox grasshopper plugin as a part of my internship with proving ground.

Read More  
Interface Prototyping - Medium Fidelity Prototype

Interface Prototyping - Medium Fidelity Prototype

In this study, I learned how to create a persona and then generate medium fidelity interactions for that persona, in inVision app.

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Fabrication


Thermoforming

Thermoforming

A process of thermoforming on top of CNC-cut MDF.

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Pavilion V1

Pavilion V1

Designed with grasshopper3d software, this design was 3D-printed as a small scale proposal for a pavilion design studio.

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Pavilion V2

Pavilion V2

Designed with grasshopper3d software, this design was 3D-printed as a small scale proposal for a pavilion design studio.

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Various Fabrication techniques

Various Fabrication techniques

A combination of manual and digital fabrication techniques were explored during this course. These techniques included Hot wire cutting, CNC cutting, Thermoforming, water jet cutting, welding and concrete pouring.

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Art


  • Album

As an instructor,

I always try to integrate new technologies into the coursework.

As an instructor,

Resume



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Nazanin Tabatabaei
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    • Resume
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