Nazanin Tabatabaei
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    Nazanin Tabatabaei
      • Home
      • Machine Learning & Artificial Intelligence
      • Physical Interaction
      • Mixed Reality
      • User Interface Prototyping & Front End
      • 2-Dimensional Interaction
      • Fabrication
      • Art
      • Resume

      Nazanin Tabatabaei

      I'm a designer, researcher and instructor at Georgia Institute of Technology.

      I'm interested in creating engaging user experiences through data driven designs, mixed reality, and physical prototyping.

      Machine Learning & Artificial Intelligence


      Furniture Prediction with Application of Machine Learning

      Furniture Prediction with Application of Machine Learning

      The objective of this project is to teach the computer to make a prediction of what furniture should be specified to furnish a space, using prior furnished Revit models as the learning data. I implemented this MachineLearning application into lunchbox grasshopper plugin as a part of my internship with proving ground.

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      Paint Machine Using Facial Gesture Recognition

      Paint Machine Using Facial Gesture Recognition

      The main concept of this project is to have a co-creative drawing agent that collaborates with human users in real time artistic collaboration, using the user's facial gestures as input.

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      Predicting NBA Career Performance Based on Rookie Season

      Predicting NBA Career Performance Based on Rookie Season

      NBA teams win or lose games based on the number of win shares their players create. Being able to predict the career performance of a player in their rookie season is important to team management because it allows them to make better draft, trade, and personnel decisions to give their organization the best opportunity of winning a championship.

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      Fashion Design Aid System

      Fashion Design Aid System

      This study proposes using Interactive Genetic Algorithms for developing a fashion design aid system.

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      Physical Interaction


      Elements

      Elements

      Users interact with the "Air", "Earth" and "Fire" podiums influencing the generative geometry projected on the waterfall bench. This project encourages collaboration towards a shared goal to update the canvas.

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      Sound Phase

      Sound Phase

      Music visualization is realized by generating animated movements and combination of colors and light intensity based on sound (voice, tones, piece of music). The changes in the sound’s loudness, amplitude and frequency spectrum are properties used as input to the visualization.

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      Paint Machine Using Facial Gesture Recognition

      Paint Machine Using Facial Gesture Recognition

      The main concept of this project is to have a co-creative drawing agent that collaborates with human users in real time artistic collaboration, using the user's facial gestures as input.

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      The Last Call Timer

      The Last Call Timer

      In a bar, a last call is an announcement made shortly before the bar closes for the night, informing patrons of their last chance to buy alcoholic beverages. There are various means to make this signal, like ringing a bell, flashing the lights, or announcing orally. The Last Call timer allows the bartender to draw customers’ attention to this matter by changing the ambient light of the bar.

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      The Perfect You Game Prototype

      The Perfect You Game Prototype

      This prototype includes a "Game controller", designed as a tangible interface to a game developed in Processing.org.

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      Mixed Reality


      Data Leak

      Data Leak

      Data Leak is a VR stealth game, designed for Oculus Rift and other room-scale VR devices. The game explores how to symbolically present the problem of data leak and use diegetic methods to cue interactors to avoid data breach.

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      Interface Prototyping -High Fidelity Prototype in Virtual Reality

      Interface Prototyping -High Fidelity Prototype in Virtual Reality

      High Fidelity Prototypes give UX designers and teams a great way to verify their designs. Virtual Reality (VR) offers the potential to make a higher fidelity experience for the user by presenting the appliance and interface realistically. This assignment explores this potential.

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      User Interface Prototyping & Front End


      Interface Prototyping - Low Fidelity Prototype

      Interface Prototyping - Low Fidelity Prototype

      In this prototype, I conceptualized an app to be used with a home automation system, using balsamiq.

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      Interface Prototyping - Medium Fidelity Prototype

      Interface Prototyping - Medium Fidelity Prototype

      In this study, I learned how to create a persona and then generate medium fidelity interactions for that persona, in inVision app.

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      Interface Prototyping -High Fidelity Prototype in Virtual Reality

      Interface Prototyping -High Fidelity Prototype in Virtual Reality

      High Fidelity Prototypes give UX designers and teams a great way to verify their designs. Virtual Reality (VR) offers the potential to make a higher fidelity experience for the user by presenting the appliance and interface realistically. This assignment explores this potential.

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      Airplane Incidents Data Visualization

      Airplane Incidents Data Visualization

      This visualization supports various user taxonomies using javascript and d3.

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      Data Visualization-brushing and Linking

      Data Visualization-brushing and Linking

      This visualization utilizes multiple coordinated views using brushing and linking. Javascript and d3 were used to create this visualization

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      Data Visualization-Filtering and Animations

      Data Visualization-Filtering and Animations

      This interactive visualization includes a filtering mechanism., using javascript and d3.

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      2-Dimensional Interaction


      Psychedelic Game

      Psychedelic Game

      A psychedelic 3 level basic platformer game designed in processing.org.

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      Fashion Design Aid System

      Fashion Design Aid System

      This study proposes using Interactive Genetic Algorithms for developing a fashion design aid system.

      Read More  
      Furniture Prediction with Application of Machine Learning

      Furniture Prediction with Application of Machine Learning

      The objective of this project is to teach the computer to make a prediction of what furniture should be specified to furnish a space, using prior furnished Revit models as the learning data. I implemented this MachineLearning application into lunchbox grasshopper plugin as a part of my internship with proving ground.

      Read More  
      Interface Prototyping - Medium Fidelity Prototype

      Interface Prototyping - Medium Fidelity Prototype

      In this study, I learned how to create a persona and then generate medium fidelity interactions for that persona, in inVision app.

      Read More  

      Fabrication


      Thermoforming

      Thermoforming

      A process of thermoforming on top of CNC-cut MDF.

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      Pavilion V1

      Pavilion V1

      Designed with grasshopper3d software, this design was 3D-printed as a small scale proposal for a pavilion design studio.

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      Pavilion V2

      Pavilion V2

      Designed with grasshopper3d software, this design was 3D-printed as a small scale proposal for a pavilion design studio.

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      Various Fabrication techniques

      Various Fabrication techniques

      A combination of manual and digital fabrication techniques were explored during this course. These techniques included Hot wire cutting, CNC cutting, Thermoforming, water jet cutting, welding and concrete pouring.

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      Art


      • Album

      As an instructor,

      I always try to integrate new technologies into the coursework.

      As an instructor,

      Resume



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      Nazanin Tabatabaei
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